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For Users

TTRPG Forge is for people building and running narrative worlds: game masters, worldbuilders, authors, campaign organizers, and people publishing setting material.

The product goal is to make setting information easier to retrieve, compare, branch, and reveal than it is in documents, spreadsheets, notebooks, or static wikis.

Intended Use Cases

  • Organize private worldbuilding notes as structured lore.
  • Track characters, factions, locations, events, facts, secrets, and relationships.
  • Run campaigns where player knowledge differs from creator knowledge.
  • Branch a continuity when a campaign, story, or publication diverges from the base project.
  • Prepare player-facing journals, handouts, summaries, and setting references.
  • Reuse one project across campaigns, stories, publications, and rules systems.

What Makes It Different

Most note tools are good at storing text. TTRPG Forge is aimed at storing state:

  • what is true in the project
  • what changed in a continuity
  • what an audience can see
  • what a character or faction knows
  • how entities, events, and secrets connect

That distinction matters when a creator needs to answer a question quickly during a live session or maintain multiple versions of the same setting.

Planned Site Areas

This documentation site is also the starting point for a simple public project site. These areas are intentionally reserved now so the site can grow without mixing audiences:

Planned: The areas below should stay clearly marked until there is real product material to show.

  • screenshots of the app once the first workflows are worth showing
  • social links once public project channels exist
  • email signup or waitlist once there is a concrete preview or release cadence
  • user-facing release notes when builds become useful outside development

Not Yet

TTRPG Forge is not currently intended to replace a full virtual tabletop, dice roller, map renderer, or character sheet app.

Those features may become integrations later. The first useful version should focus on structured lore, continuity, visibility, and retrieval.